And yes, i properly carried over the modified code and put it in SaltySD/SunMoon/ etc etc. No matter what i do, the game just refuses to get randomized. I've tried using the up to date SMPatcher. One weird thing i noticed is that from homebrew, i can see two moon entries, and if i try to launch one, it causes an error, and forces me to reboot, while the other just works as normal, but seemingly disallows any custom code. Anyhow, I updated moon to 1.1, and followed all of the tips/guide etc i could find online to try and get the randomizer to work. I should also note that i installed a cia version of moon using FBI because i didn't want to lose/ruin my save on pokemon Sun. I installed homebrew and Luma from that online 3ds.guide website. So I recently saw a video online of someone doing a randomizer nuzlocke of pokemon sun moon, and decided that i wanted to give it a try myself.
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